![starcraft 2 coop starcraft 2 coop](https://i.ytimg.com/vi/n0FlqzGx71I/maxresdefault.jpg)
And expendable units (swarm hosts, Fenix p2, Stukov p3) are also good for both clearing areas and defending. Static D isn’t affected by black death, so build bunkers, cannons, turrets, etc. You can put static D at the ships to the east and west of the expos to fight the waves before they plague all your workers in your natural.īecause of photon overcharge, use expendable or long range units to clear the areas in front of ships.Īnd of course, there’s black death. The others come from top left or bottom right. Note that you are notified of the location of the first ship at 30 seconds, and if you missed the minimap ping, you can look at the minimap and see where the fog of war is revealed. Note: I was at 14/18 on Saturday and was just about to give up, then pulled off the last four miracle clears (Artanis, HH, Zagara, Raynor).ĭarkness is not an issue if you know the map patterns and timings. Mutators: Black Death, Photon Overcharge, Darkness #57 Charnel House – 18/18 SOLO ALL CLEAR (F black death)
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Players units that carry this plague will lose 2% of their max HP per second until they die.Any enemy unit has 33% to carry black death.This will direct you to the next ship to launch.
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The enemy wave that attacks the ship is still visible on the minimap.